Context Books for The Hyperlinked Library

Hi all – it’s that time again. Each semester, I have my students read a current book and apply the topics covered to our work with emerging technologies and my model of “the Hyperlinked Library.” What would you add?

Context Book: Students will read one book selected from a list provided, and write a 300 word reflection or create a media-based presentation relating the topic and focus of the book to libraries, technology and participatory service. 10 points

Checkout a sample book report here.

What can librarians glean from these works? How might the focus of some titles impact library service? Users? The way we exchange and share information. Consider your choice as a way to explore what might be coming for libraries within the framework of participatory service.

The Reading List

(see the list as it was originally posted and what other LIS professionals had to say about it in 2008):

(see more suggestions here!)

  • Anderson, Chris. The Long Tail
  • Beck, John C. & Mitchell Wade. Got game
  • Bernoff, Josh. Groundswell
  • Bilton, Nick. I Live in the Future And Here’s How It Works: Why Your World, Work, and Brain Are Being Creatively Disrupted
  • Buckingham, David (ed.). Youth,Identity,and Digital Media
  • Carr, Nicholas. The Big Switch: rewiring the World, from Edison to Google
  • Carr, Nicholas. The Shallows
  • Collins, Jim. Good to Great
  • Davidson, Cathy. Now You See It: How the Brain Science of Attention Will Transform the Way We Live, Work, and Learn
  • Doctorow, Cory. Content
  • Frankel, Alex. Punching In
  • Friedman, Thomas. The World is Flat
  • Gee, James Paul. What Video Games Have to teach Us about Learning & Literacy
  • Gilmore, James & B. Joseph Pine II. Authenticity
  • Gladwell, Malcolm. Blink
  • Gleick, James. The Information
  • Godin, Seth. Small is the New Big
  • Godin, Seth. Tribes
  • Godin, Seth. Linchpin
  • Harper, Richard. Texture: Human Expression in the Age of Communications Overload
  • Hayes, Tom. Jump Point:How Network Culture is Revolutionizing Business
  • Ito, Mizuko (ed.). Hanging Out,Messing Around,and Geeking Out:Kids Living and Learning with New Media.
  • Jenkins, Henry. Convergence Culture
  • Jenkins, Henry. Fans, Bloggers & Gamers: Exploring Participatory Culture
  • Johnson, Marilyn. This Book is Overdue!:How Librarians and Cybrarians Can Save Us All
  • Johnson, Steven. Everything Bad is Good for You
  • Kelley, Tom with Jonathan Littman. The Ten Faces of Innovation
  • Kusek, David & Gerd Leonhard. The Future of Music: Manifesto for the Digital Revolution.
  • Lanier, Jaron. You are Not a Gadget
  • Levine, Rick et al. The Cluetrain Manifesto
  • Levy, Steven. The Perfect Thing
  • Martin, Patricia. Ren Gen Renaissance Generation
  • Meyer, Danny. Setting the Table
  • Palfrey, John & Urs Gasser. Born Digital: Understanding the First Generation of Digital Natives
  • Penn, Mark J. Microtrends
  • Pink, Daniel. A Whole New Mind
  • Pink, Daniel. Drive
  • Powers, William. Hamlet’s BlackBerry: A Practical Philosophy for Building a Good Life in the Digital Age
  • Reynolds, Glenn. An Army of Davids
  • Rheingold, Howard. Smart Mobs
  • Rosenbaum, Steven. Curation Nation : How to Win in a World Where Consumers are Creators
  • Rushkoff, Douglas. Playing the Future
  • Scoble, Robert & Shel Israel. Naked Conversations
  • Senge, Peter. The Necessary Revolution
  • Shirky, Clay. Here Comes Everybody
  • Shirky, Clay. Cognitive Surplus
  • Solove, Daniel. The Future of Reputation
  • Sunstein, Cass. Infotopia
  • Tapscot, Dan. Grown Up Digital
  • Tapscott, Don & Anthony D. Williams. Wikinomics
  • Turner, Fred. From Counterculture to Cyberculture
  • Weinberger, David. Everything is Miscellaneous
  • Weinberger, David. Small Pieces Loosely Joined
  • Zittrain, Jonathan. The Future of the Internet and How to Stop It