Jeff Trzeciak writes about gaming and libraries: What does this have to do with designing better libraries? Well, quite a bit! All educators – including librarians – need to develop an understanding that technology has had a profound impact on how we act AND how we think. We need to develop systems that reflect how learners learn today. Libraries and library systems have traditionally taken a very linear and very text-based approach to accessing resources. This approach, it turns out, may actually be detrimental to the educational process. The first rule of education is engagement. Games are by their very […]
Categories Gaming & Gamification
http://www.theshiftedlibrarian.com/archives/2007/04/01/if_youre_not_gaming_youre_losing.html Jenny writes: Erik and Jaap, our February visitors from the public library in Delft, Holland, returned home safely and quickly got to work putting together the 40-minute documentary they filmed about innovation in libraries, particularly around gaming. It premiered a couple of weeks ago to great reviews, and now they’re working on an English version. Until it’s ready, you can watch a trailer on the DOK website. Catch a glimpse of Michael Stephens wii bowling and Clare and me playing Guitar Hero. Cool! AND they use the live version of “Big Love” from Fleetwood Mac’s The Dance! More from […]
Jeff Trzeciak the McMaster University Librarian writes: I had a great time presenting to our Board of Governors on Thursday. I spoke about gaming and its impact on students today. It was a radical departure from the type of presentation they had received in the past. They seemed to enjoy it and asked lots of questions. View or download the PDF: http://ulatmac.files.wordpress.com/2007/03/presentation1.pdf Don’t miss the Four Pillars of Transformation, data about games and gamers, insight into the student’s media rich lives and Jeff’s WoW vitals! 🙂
staff Originally uploaded by teens_libraryloft. I’ve had fun following some libraries that did innovative programs and such for Teen Tech Week. If you didn’t put it on your schedule, plan ahead for next year. Gaming, explorations of technology, recording podcasts or videocasts are all fun things to do to engage young people. And just look at those smiling PLCMCV staff!
I am most impressed with Timothy Grieg’s post about his research project for his Masters: [My] project seeks to develop a framework for the ways in which game design and e-learning theories might inform the future design and development of library interfaces within virtual world environments by considering an example of an emerging online library, the Second Life Library, and the experiences of users and virtual librarians using the service. Read his whole post here: http://timothygreig.com/archives/64
AADLGT Prizes Originally uploaded by *ejk*. Those are some HOT prizes for gaming at AADL!
Forget the card catalogue. McMaster’s new librarian is talking blog, wiki and gaming. He’s even giving the university an alternative life on a popular online world. Read the Full Article I had the pleasure of presenting the kickoff for McMaster University library’s Learning 2.0 program last week and I had the distinct pleasure of dining with University Librarian Jeff Trzeciak and User Experience Librarian Amanda Etches-Johnson. Our lunch disciussion was incredible and I felt I was truely in the presence of Innovators. Want proof? Check out the Hamilton Spectator article above. When McMaster University hailed the hiring of a new […]
Opening Week 027 Originally uploaded by acplyas. Sean Robinson writes: “We have just opened our new library and things are going really well. One of the designs in the new building was the creation of this video gaming area. Katie Jabobs is running this area and came up with many of the design elements. This is proving to be so popular that I am amazed. I am a big fan of libraries developing in this area.”
Fascinating take on Second Life, health libraries and a look at some intiatives within SL for healthcare training. http://www.slideshare.net/digicmb/second-life-libraries/ I appreciate the fact sites like slideshare allow us to get to content like this so easily and image sets, such as http://www.flickr.com/photos/cambodia4kidsorg/sets/72157594399807060/ – Communities of Practice in SL – allow us to see what other groups are doing.
Timothy Grieg presents a short session on MMOs and Digital Libraries in one of his MLIS classes: http://www.flickr.com/photos/timothygreigdotcom/sets/72157594497271106/ “MMODLs, Traditional Digital Libraries, what can they both learn from Massively Multiplayer Online Games, World of Warcraft in particular. A short (5 minutes, with 10 minutes of discussion) presentation I gave in my MLIS Digital Libraries Class.”