In the grand tradition of Abram-isms: “We need to stop thinking we are Information Priests and Priestesses…” “If you wrap something up in the mantle of training, you’re going to turn them off..give them short cuts instead…” “Nobody ever died of bad cataloging…” “We need to get over the fact that libraries are not the first place people go for information and never have been…we need to be something else.” On change in Libraries: “We need to appeal to different learning styles…” “IM is the way people are communicating today..we need to use it.” “Bring Digital Natives into your planning […]
Yearly Archives: 2005
I’m sitting in Blogger’s Alley, listening to George Needham from OCLC talk about gamers and libraries. But inside I’m marvelling at what is actually happening in this room, in Chicago, in December of 2005. This is a moment of watershed proportion. I truly believe that. These are the conversations that need to be happening – now. These are the services and technologies that need to find their way into our meeting rooms, online presence and into our catalogs. Can you imagine the future ILS that includes components of gaming environments? Can you imagine library signage and services developed for all […]
The definition of Library 2.0 is still shaking out across the Blogosphere. Jessamyn posts “Library 2.0: How do you share?” The whole 2.0 thing in general seems to be about using the hive mind and the affordances of technology to synthesize newer, better and more useful systems that then become available for everyone. And Michael Casey posts Library 2.0 is not about Technology For me, Library 2.0 is not about technology. Library 2.0 seeks to harvest good ideas from outside and use them to deliver improved and new services, often times in an effort to reach a new target population. […]
http://www.flickr.com/photos/tags/gaminginlibraries2005/
Les Gasser, University of Illinois at Urbana Champaign, opened the Gaming in Libraries Symposium. This spoke to me: “Libraries need to adopt a new model of service: where we are stirring up society, enhancing learning and contributing to communities of practice. Gaming offers this: a way to learn and participate in open communities, how to interact with the world and collaborate….We need to move our services into gaming environments, virtual spaces, and out into the community.”
The official tag of the day: gaminginlibraries2005 Chad at hidden Peanuts already posted to flickr: Photos from Hidden Peanuts And the room has wifi!
I’m in River Forest at Dominican for the last weekend of class. This afternoon the class presented group projects. There were 5 groups: Usabilty & Library Web Sites Blogs & Libraries Libraries using RSS Wikis & Libraries Podcasting & Libraries I was blown away by the work. We explored libraries that blog, learned how to add feeds to Bloglines, edited a wiki, examined some library Web sites with an eye toward usability, AND listened to a virtual cornocopia of PODCASTS!
Jenny texted while I was teaching: “New Blyberg post… HOT” And yes..it is. Please give Lessons learned: aadl.org 3.0 a read. His points are many and so good I can’t just pull out one or two to highlight!
I just realized why the concepts of Library 2.0 resonate so with me. I knew it all along, but these insightful words at MaisonBisson (a red hot blog!) spell it out: Library 2.0 isn’t about software, it’s about libraries. It’s about the evolution of all of our services to meet the needs of our users. And this: We have two choices. We can continue to operate by the old rules and hope that we find wealthy patrons to support us as symbols of the wealth and refinement of our communities. But, if we look hard, I think we’ll find that […]
I’ll be at the Gaming Learning & Libraries Symposium this week. If you’re attending say hi and don’t miss the meet up Jenny has organized. http://www.theshiftedlibrarian.com/archives/2005/12/02/gaming_in_libraries_symposium_prenotes.html