Dr. Scott Nicholson left this comment on my post about ALA’s Gaming Toolkit. It’s an added dimension to the nebraska story about gaming: After seeing the Nebraska story, I picked up the phone and called the auditor’s office and talked with him. I told him about the studies that I’ve done on the topic and asked if he’s like copies (he did, and I sent them over). After we talked, it’s not the gaming itself that was the problem, but the creation of the video showing staff members playing the games (with no other content). If the video had shown […]
Yearly Archives: 2009
Genius bar concept, originally uploaded by Meg Canada. Meg Canada shares a photo of the Genius Bar concept at DOK Delft.
2009/365/60: Downed by Paperwork, originally uploaded by cogdogblog. Alan Levine writes: In valiant attempts to get campus wireless access for me at Baylor, Gardner went to the extremes to work the channels. I had to provide my home address, phone number, forms were faxed, we went to the IT office, phone calls were made to various corners of the IT org chart, I showed by driver’s license and signed more forms…. and the system would still not authenticate the credentials they provided. I offered a pint of blood and my grandmother’s maiden name, to no avail. It may sound like […]
http://www.librarygamingtoolkit.org We’re adding this resource to the Gaming in Libraries modules for my classes. If you are curious about getting started with gaming or would like to see a clearinghouse of articles and supporting research on games and literacy, please take a look. I might urge the folks in Nebraska to take a serious look at the supporting research and survey data for a bigger picture of these initiatives.
web links, originally uploaded by New Jersey State Library. Don’t miss this: http://www.solvinglifesproblems.org/
Hello, I’m a PhD student at the University of Wisconsin, where I study literacy and digital media. I follow your blog, and it’s pushed me to rethink how and what I teach (particularly for my young adult lit course). I have a question, and thought that I would throw it out there (since, in my experience, librarians are a couple steps ahead of teachers!) I’m interested in learning more about interactive graphic novels (like Inanimate Alice) and digital comics (similar to recent work on Deviant Art). Do you know of any, particularly for children and teens? Thanks so much, Jen Scott Curwood Doctoral […]
This past Saturday I spoke to the Illinois Library Association Trustee Forum. It was a full morning of a customized version of “The Hyperlinked Library” and it left me fired up. I really enjoy talking to the folks who make decisions for their libraries. Thanks ILA! Download a PDF of the slides here.
Mini Golf Family 5, originally uploaded by Missouri River Regional Library.
Each semester in LIS768 we take an hour and talk about Second Life and log in to see what it’s like. This is the first semester that we have actually chatted with a Reference Librarian and I was very happy the class got to participate. The librarian spoke with the class and told us she does a voluntary 2 hour shift weekly in world and gets a good number of reference questions from outside of LIS folk. Some synchronicity: add to this an email I received from a librarian that follows me on Twitter who is teaching at Catholic University this […]
http://librarygarden.blogspot.com/2009/02/what-libraries-can-learn-from-facebook.html Peter Bromberg wirites: But I also think that librarians, at times, can be too knee-jerk about privacy issues, and I wonder if while looking at one end of the Facebook dustup (big corporation trampling on privacy rights) we might be missing some important lessons on the other end (big corporation letting customers control their own information in exchange for a highly engaging experience. And Facebook DOES give customers a tremendous, leading edge, amount of control. See: “10 Privacy Settings Every Facebook User Should Know.) We all know that people (myself, and probably you included) will share personal information in […]