What a great partnership. I’ve been playing Kid Icarus: Uprising on my 3DS for the past few weeks and have been enjoying the experience quite a bit. The 3DS is a neat little system and from what I see here in this video it makes the Louvre experience even cooler. -Post by Justin Hoenke,Tame the Web Contributor
Christoph Deeg has been doing an amazing job touring libraries in Europe with the Zukunftswerkstatt Gaming Roadshow opening up discussion about gaming and libraries. This past week, the Roadshow made a stop at the Mannheim Library and held their program and panel discussion on gaming. If you’re interested, check out this write up of the event here. The roadshow panel discussion brought up a great question: We discussed how interactive games can be used specifically in the culture and knowledge of the role they play in society, which can help libraries, schools or other institutions to technology and how it even […]
National Gaming Day @ Your Library 2011 is just SIX weeks away! Has your library signed up yet? If not, you can sign up for National Gaming Day 2011 HERE! Sign up now to be eligible for 2 of the donations from official sponsor and partner FamilyAndPartyGames.com. Follow along for tons of gaming tips and information here: NGD 2011 Blog NGD 2011 Twitter NGD 2011 Facebook -Post by Justin Hoenke,Tame the Web Contributor
http://youtu.be/N9I90xg5R2Y Double Jump is Michigan’s only local game show. Each episode host Dan Hartley explores gaming as a legitimate and mainstream form of art and entertainment. We’ll explore the various facets of the medium itself with experts and designers, as well as games’ impact on Michigan industries. Independent and local developers also have a voice here as well as any industries and educational facilities tied to them. Libraries are one of our nation’s oldest institutions, and gaming one of our newest. What happens with these two disparate worlds meet? In the first segment of “Libraries and Gaming”, Double Jump looks […]
Librarian promoted to evil magician by journalist, originally uploaded by Miromurr. Thomas Brevik writes: Article in the local newspaper Nordhordland. I dressed up as a magician (librarian of magic as I now call myself) to get press for our first role playing session with Dungeons & Dragons in the library.
8BitLibrary: The Collected Writings of Justin Hoenke: December 2009-July 2011 It has been a fun almost 2 years. We’ve danced, we’ve went out and got tattoos, and most of all we’ve talked about video games a lot. But sometimes things just need to come to an end, and my part in 8BitLibrary has come to an end. Since I’m a librarian and all that, I’ve decided to organize my 8BitLibrary writings in a nice little PDF and post it here for anyone to read or download. I hope you enjoy my writings. I’ll continue to write about gaming in libraries […]
“You must understand video games. Seriously. You must. So if you don’t know a joystick from a jelly roll, spend some time getting up to speed on games played on computers, online, and on special devices such as Game Boys and Playstations. Ask your kid. Ask your neighbor’s kid. Or go into an electronics store such as Best Buy where the games are usually on display, and ask for a demo. You won’t regret it. And you may even become hooked. At the very least, you’ll begin to understand the powerful new grammar, narrative pattern, and thinking style these games […]
TWIL #48: Ellen Forsyth (Consultant at State Library of New South Wales) from Jaap van de Geer on Vimeo. I met Ellen in Australia in 2009 . Her work with Learning 2.0 for library staff has been outstanding.
Josh Hadro provides coverage of the “Play, Learn, Innovate” Symposium: Guiding the event was the prevailing notion of integrating “playfulness in your life, career, and work as a whole,” noted opening presenter and moderator Liz Danforth, a freelance game illustrator, scenario designer, and game developer, and librarian at the Pima County Public Library. Danforth established the framework for the session, touching on “innovation, creativity, motivation, games, critical and strategic thinking,” all in an effort to spark positive change and overcome fearful reaction and resistance. As she noted and other panelists affirmed, activity flexibility and a positive, fostering environment are some […]
Via nwi.com: I’ve actually done research on students who are learning game design and about games,” said Jose Zagal, a game development professor at DePaul. “And it is quite often the case that they’ll have a very narrow view of games.” Jim Galbraith, associate director of collections at DePaul’s library, hopes the collection will draw the wider student body while supplementing what’s taught in game design and computer science classes. You can read the rest of the article here. Is your library doing something like this? As a big advocate for video gaming in libraries, I’m happy to see […]